Beta Version 0.5

Alpha Version 0.5 is the current update and the first Beta Update and the fourth major update for WCR (after the initial release of Alpha Version 0.2, Alpha Version 0.3 and Alpha Version 0.4)

0.50
Bug fixes

Finished Westerfield Station

Added 4 new Operators:


 * Intercity Transport Group
 * Intercity Local
 * Intercity Regional
 * Intercity Express
 * Westerfield Express

Ashfield District

Northbury District

Westerfield Airport

Carsley

Hembley Park

Northbury Victoria

Northbury District Hospital

Northbury Marine

Ashfield Bridge

Ashfield Town

Ashfield Central

Broughton Interchange

Westerfield Parkway

Salterforth (Westerfield)

TeJay Road

Market Street

Class 68

Class 158

Class 319

Class 350

Class 360

APT (Class 370)

Improved Passenger Mode (you can now travel around with a character in proportion to the game)

Extended M1 to Aether Central

Added new training system and training tab accessible on the Training Server (New Beta Training System)

Added Testing Features (accessible with a gamepass or if you won the original giveaway)

Updated Overground (Depot)

Smoothing of Class 321

Remodelled Briarwood

Delete Train Function

New Hotbar UI

Finished GUI

FOV Slider

Burlington Interchange Station Entrance from Street Level

F2 Mode (for cooler screenshots)

Added Electronic Billboards

New Information Boards

External Messaging Service (so we can now alert all players of updates when they happen without having to push an update) and Added Information Bar for players

Trains can now go through each other

Salterforth Sidings

Northbury Marine Sidings

Camera for certain trains (Testing Feature and Available in training servers)

Ticket Machines at most stations (not working just yet)

Updated Map

New Loading Screens Ban System (for directors only) New Custom Command Bar

Bridge to Newton Road

0.50a
Enabled the Loading Screen after disabling it while testing

Fixed Issues at Westerfield Parkway where passengers couldn't walk on the walkway and down Platform 6/7 ramp

Fixed Issues with Spawning as a passenger (sometimes this may still occur due to you having a laggy pc it will fix itself once you've spawned in correctly)

Added an announcement at one of the stations if you are the first person to get it right you will be able to become a Update Tester for free (still available surprisingly)

0.50b
Fixed Passenger Spawn Issues (hopefully permanently) thanks to RDPiper for your help with the testing of this

Hidden Horton Road Station (made by rolisagirl321) due to it being in the wrong place and not for release on this update

Moved Horton Road Station to the correct place

Hidden Curves that were left from development

0.51
Fixed Oakford Town Switch

Fixed Aether/Burlington Track that wasn't aligned

Updated Testing GUI in preparation for 0.6

Added Painting/Servicing Depot

Added Livery to the APT

Fixed issues on the Branchline just past Aether Stadium

Fixed Spawn buttons for those who don't have access to the testing GUI

Added Class 319 to the Overground Testing GUI so testers can now drive that

Hopefully Fixed the issue with the Oakford Switch not changing when coming out of the depot and the Switch to enter the depot from Oakford

Fixed issue with Aether Central Branchline switch not changing automatically

Progress started on actually linking up TeJay road and Market Street (this is not finished just yet)

0.51a
Removed Directors Class 142 (6 Car) Spawn

Added Class 319 4 Car Spawner (to replace the 142 spawner)

Hopefully fixed issue with Class 142 depot (not been tested so might not be fixed)

Only Directors can now drive the Class 142 (6 Car) as it will delete itself should you try and connect to it when you aren't a director

Updated speed of Class 142 (6 Car) cause it's a directors train so it's there for fun so why not have it going at fast speeds and acceleration

0.51b
Changed Oakford Town Switch to not be automatic so you can at least drive out of that depot (albeit driving on the wrong side)

0.51c
Sound Glitch Fixed for some reason roblox decided that if you put any sort of music in Starter GUI then it will play it for the server from Starter GUI and then again from the Player GUI so you get a Sound Glitch as they are always slightly out of time...

0.52
AKA The Training Update

Fixed Training Issues and Changed parts of the training GUI (in the main game) to be more efficient

Updated Cab Camera in Training servers

Fixed APT, 360, 350 and Hopefully Intercity Local Class 142's

Removed Spawners added a temporary spawning GUI while the V0.6 GUI is still in testing/development (cause XP decided he wanted to add more updates to Version 0.5 instead of going straight to Version 0.6 smh)

Added Hills

Redevelopment work has started at Aether in preparation for V0.55

Hopefully fixed issue with not being able to drive into Westerfield

Fixed Westerfield Express lines so they should all be drivable

Enabled switches that were accidentally disabled#

0.52a
Fixed Server Storage Issues

Added Class 345 Gamepass

0.53
AKA The Cab Camera Update

Fixed Issues with Class 153 not driving

Fixed Issues with Update Testing GUI not showing for Update Testers

Fixed Issues with Local Scripts

Added More Cab Cameras for Update Testers (The Sprinters - Class 153, Class 158)

Added Cab Cameras for everyone (every Class 142, Intercity Regional Class 68, Overground 1973 Stock 10 Car, Westerfield Express APT)

Fixed issues with loading screens

Fixed some more collision issues

Attempted to fix the Oakford Town Switch

Added back missing tracks from Broughton Interchange

0.53a
Fixed issues with the Class 156 not being welded together

Fixed certain derailment issues (although these will be fully fixed in V0.54)

Anchored parts of the road and scenery that weren't anchored

Fixed Overground (Pacer) Depot issues

Fixed Oakford Switch (hopefully for good)

Fixed APT not being connected to other carriages and issues with certain parts not welding together

Fixed cube of infinite wisdom being visible

Fixed GUI issues with Update Testers sometimes the script didn't fire but that's all been fixed now

0.53b
Fixed Issue that certain players would have where the game would be blurry

Anchored fences around the disused track

Westerfield should be nice and anchored

Fixed Class 360 grounding issues

0.53c
Fixed Focus

0.53d
Fixed more bugs such as falling out of the world

Fixed multiple broken switches

0.53e
Fixed the APT not being able to trigger switches

Slowed APT and Class 360's speeds down despite them being express and going like 2mph but whatever can't wait for Version 1.0 with Full Scale

Attempted fix for Oakford Switch again

0.54
```AKA The Gamepass Update``` Fixed Oakford Switch once and for all (Yes I've checked and it works)

Changed Class 90 into Contributor Train (Class 90 + Coaches)#

Added Class 345 that works for gamepass people (find it in the Intercity Regional section of the GUI)

Fixed Issues with Certain Commands

Temporarily Closed Aether Central while the upgrade works at Aether continue (this does mean that Underground Services will not start/end at Aether Central instead will terminate at Aether West, Westerfield Express services terminate at Burlington Interchange and Overground will sort of just drive through/around Aether Central due to XP not making the tracks go over the building or around it properly as asked in V0.55 it'll be lovely and upgraded so who cares)

Someone deleted the road...

Added scenery around map

Added M2 (Motorway)

Added M1/M2 Interchange

Updated Chigley ready for V0.6

Fixed colliding and anchoring issues around Northbury District Hospital

Fixed colliding issues at Northbury Victoria (so trains might actually be able to terminate properly although reduced services will run due to only certain Overground trains stopping, No Westerfield Express trains and normal IE/IR services)

Some roadworks have started around the county, what could these mean?!

Upgraded Slum's trees to Slum's new trees

SNOW!!!!!!!!!! It's finally Christmas in Westerfield (although let's be honest it never snows in the UK so it's not exactly realistic but it is the season so we don't care lol)

0.55
```AKA Aether Update```

Fixed Issue with Ashfield Town

Upgraded Aether City

Scenery Upgrades

Added new Aether Central

Added some backend scripts

Settings Menu in GUI is now selectable (although may not be fully functional as it's still in testing phases)

Slum_log added a park with APC's avatar in it as an appreciation park

More preperations for V0.6 including some V0.6 easter eggs hidden around Aether

Added Aether Gardens (Housing Estate) Construction site

New houses (more to come in future updates)

New Football Stadium

New road layouts and new roads

Bug fixes

Changed Loading Screen Systems to allow for developers to skip loading when trying to test models (because the Loading system is mostly loading the training system stuff)

Trivia

 * Version 0.5 will receive no more updates as of 02/01/2021 as the focus is on Beta Version 0.6


 * If you read this please let us know what page you are reading in #wcr-related (WCR Discord) - please follow discord TOS when doing this